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#gameaudio

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I'd love to help you with your project, whether it's #Postproduction #GameAudio or any other kind of dialogue editing or #SoundDesign, hit me up to find out if I can help. Want to see examples of my work? Check out my contribution to Artlist here artlist.io/sfx/artist/skyclad- and, if you'd like to see my contribution to Zapsplat here or you'd just like to grab some free or cheap #SoundEffects, check out zapsplat.com/author/skyclad-so

Continued thread

They market it like a "new Audio platform" but the asset management (import/update) is already really basic, with only a file explorer option by selecting the files manually. There is a waveform editor but only for in/out point for now. It is usable for sure but not adapted to a production workflow imo #gameaudio

Last weekend I had a try at using Tazman Audio's Soundmaker, presented a bit like a self-contained interactive player, like a Max/Pure Data patch that you can easily export for DAWs or Game engines.
The idea is great and the tools are really well thought out, but the UX (lack of shortcuts and visual links between elements) and documentation for the Editor is very bare, making understanding the basics arduous let's say. #gameaudio

Time for a re - #introduction !

Hey I'm Thomas, a french sound designer and musician for video games (and other forms of linear and interactive media)! I like learning new technical stuff, and have been into scripting for Reaper to make life of sound engineers easier.
I've been a pianist for most of my life, mostly practicing jazz and classical.
I love cooking for people, don't enjoy doing the dishes, I'll do the chores as long as I got a podcast in my ears!
You'll find me posting and boosting about architecture, scuba diving, (french) politics, tabletop role playing game design, accessibility, privacy and audio in general.

I avoid boosting pictures without Alt text, despise so-called artificial intelligence and other capitalistic grifts, and wished more people would wear masks.

I mostly boost stuff in English, sometimes in French.

Still happy to be on the fediverse since 2017