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#hellogames

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I had to smile. 🙂

A chat last night in the No Man's Sky Discord, folks tipping their hats to Hello Games for the incredible NMS comeback story, was -interrupted- by Sean Murray dropping an incoming update emoji, out of nowhere. Another (free) update is imminent!

This pretty much sums up the No Man's Sky experience over the past nine years.

I spent the last two nights playing #TheLastCampfire by #HelloGames and it's been a long while since a game has hit me in the feels like this. It's full of beautiful music and artwork, sly humor, and puzzles akin to Fez, with a narrator who sounds a lot like Bjork.

It's all about grief and despair and trepidation, death and other transitions, and holding onto enough hope to rekindle it in others. Oh, and did I mention it is cute and has no combat?

youtu.be/Xu8_Q44BIPA
Go play.
#Games #Steam

youtu.be- YouTubeEnjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.
Continued thread

This time around I did something different for me, and made an internal second floor in my base's building.

which I made a little different with an internal second floor.

And yes, there are regular rainbows without weather in this area too. If only it didn't have that purple haze, or floating islands, and it could be home. Or those eyes.

I expect that most players are rather doing the new expedition, but a few weeks ago I found this bountiful giant (only my second giant I'd come across).

I'm not sure about staying though, as it has both these eyes looking at you, as well as a purple haze. This also would be a cool waterfall, if they existed.

A few more images in the next post.

No Man's Sky “ Worlds Part II ” 5.5 update : This game is a hard drug (I'm forgetting myself in the evenings right now in its space explorations) … and the good people at #HelloGames seem really passionate and invested in adding quality content 🤩

youtu.be/2lG2DTjP-_M

youtu.be- YouTubeEnjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.

I've been thinking about this game's existential arc lately, and so I thought I would share my first blog post about No Man's Sky, published on Sept 1, 2016 (a little over eight years ago).

nmsspot.com/2016/09/01/a-few-w

"...All my life I have dreamed of exactly this in gaming — an interesting, alternate universe, massive in scale, in which I can freely wander and explore at my own pace. That is what No Man’s Sky is to me, and it’s my observation that many others are similarly moved by the game. The fact that the universe is procedurally generated and that even the game’s creators can’t describe everything that’s out there to be encountered adds to the incredible sense of the unexplored, the alien...."