@longturn Thank you for #Freeciv21 !
@longturn Thank you for #Freeciv21 !
Some gaming news worth mentioning..
Godot 4.3 is now available in the #OpenBSD -current ports tree!
https://marc.info/?l=openbsd-ports-cvs&m=173615585910599&w=2
Thanks to Thomas Frohwein & Omar Polo (maintainer).
Hint: You can #PlayOnBSD many of your favourite @godotengine games e.g:
$ godot4 --main-pack *.pck
Nice! @thfr has sent a diff to #OpenBSD tech@ adding Rumble/Force Feedback (aka Haptics) to the ujoy(4) gamepad driver, along with patch enabling it in SDL2.
Be sure to test it if you #PlayOnBSD and have a compatible controller!
Will stream 3D word puzzle game Lingo from OpenBSD in 30 minutes (21:00 UTC) at https://twitch.tv/thfrw
IndieRunner is a new addition to OpenBSD 7.6 ports/packages, If you run #OpenBSD and like playing games, I recommend checking it out. It was made by fellow OpenBSD developer Thomas Frohwein (@thfr), building upon his previous work for FNA titles (fnaify), adding support for multiple engines/runtimes, including #Godot (3 & 4!)!
$ doas pkg_add indierunner
@brynet ... and of course #IndieRunner now in packages!
join me for a test stream of Brotato on OpenBSD using the recently enabled VA-API encoding via ffmpeg in 30 minutes (2:00 UTC) at:
#IndieRunner now supports detecting and launching Godot 4 games. A number of them work on #OpenBSD, like Buckshot Roulette, 8 colors star guardians plus and a few more...
Cult physics game "Arctic Eggs" runs on #OpenBSD with:
$ godot4 ---main-pack game.pck
join me picking up streaming games on #OpenBSD again - starting with Balatro tonight at 23:00 UTC (a little over 3 hours from the time of this post).
Will stream at: https://twitch.tv/thfrw
If you #PlayOnBSD, you can now play the just-released turn-based adventure RPG Arco using IndieRunner on #OpenBSD:
BTW, #PlayOnBSD folks, have noticed that SDL2 got weirdly slow recently on NetBSD?
Previously, as my program started, my window would blink twice before continuing and it would work fine thereafter.
Now, it blinks once and the game lags badly.
TBF, my SDL2 builds are only for debugging/development and I'm very likely using it in the wrong way.
SDL1 , which had a different rendering model, on the same machine runs beautifully.
Published a WIP demo of Tragrady of the Uncanny (sequel to Derelict) as a HTML5 playable game on itch.io. This is a temporary version, since it is being developed with the #gba and #msdos in mind.
#retrodev #emscripten
#screenshotsaturday
#rpg
#dungeoncrawler
#indiegame
#homebrew
#PlayOnBSD
#feedbackquest
#gba
Please provide feedback!
https://montyontherun.itch.io/sub-mare-imperium-equivalence
as part of the https://itch.io/jam/feedback-quest-7-indiegames-x-indie-streamers Jam
Taking my first step in the Minecraft clone ClassiCube on #OpenBSD, I'm sure it'll be fun...
where did this pit come from.
Demo video of running Beyond All Reason on #OpenBSD:
Beyond All Reason is now playable on #OpenBSD-current with script included in the package recoil-rts:
$ beyond-all-reason
This takes care of all files and the correct configuration.