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#playonbsd

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IndieRunner is a new addition to OpenBSD 7.6 ports/packages, If you run #OpenBSD and like playing games, I recommend checking it out. It was made by fellow OpenBSD developer Thomas Frohwein (@thfr), building upon his previous work for FNA titles (fnaify), adding support for multiple engines/runtimes, including #Godot (3 & 4!)! :flan_thumbs:

$ doas pkg_add indierunner

pobsd.chocolatines.org/news

pobsd.chocolatines.orgGames recently added

BTW, #PlayOnBSD folks, have noticed that SDL2 got weirdly slow recently on NetBSD?

Previously, as my program started, my window would blink twice before continuing and it would work fine thereafter.

Now, it blinks once and the game lags badly.

TBF, my SDL2 builds are only for debugging/development and I'm very likely using it in the wrong way.

SDL1 , which had a different rendering model, on the same machine runs beautifully.

Published a WIP demo of Tragrady of the Uncanny (sequel to Derelict) as a HTML5 playable game on itch.io. This is a temporary version, since it is being developed with the #gba and #msdos in mind.

#retrodev #emscripten
#screenshotsaturday
#rpg
#dungeoncrawler
#indiegame
#homebrew
#PlayOnBSD
#feedbackquest
#gba

Please provide feedback!

montyontherun.itch.io/sub-mare

as part of the itch.io/jam/feedback-quest-7-i Jam