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#cepheusengine

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Just discovered that one of my favorite free fan RPG works, Star Trek: Alpha Quadrant, is no longer available on its original web site.

ST:AQ is a Cepheus Engine version of the Star Trek setting. It's got really high production value for a fan work.

To keep it available, I've uploaded it to the Internet Archive, to hopefully keep it alive.

archive.org/details/star-trek-

Internet ArchiveStar Trek Alpha Quadrant : Steven J. Ege : Free Download, Borrow, and Streaming : Internet ArchiveA free OGL unofficial fan-made Role Playing Game set in the Star Trek Universe
Continued thread

But one thing I noticed about the T5 rules is while pop code is used when looking for passengers, it isn’t for determining availability of speculative cargo.

One world they visited has a population of 60, I determined it was a mostly automated factory creating TL 13 Vargr Battle Suits. So I figured they could easily figure out supplies to sell there. But available trade goods? Probably not.

#TravellerRpg

Finally caught up on the record keeping for my Traveller game. In session I was focusing on adventures, the normal buy and sell I put off for a few months.

I’ve been using the T5 speculative trade prices, and very rarely is it not a net positive to buy at one system and sell at the next, although there was once where I held the cargo. After 200 days, 11 jumps, 7 systems they made ~½MCr.

1/2

was again thinking about playing Traveller (MgT 1st) or Cepheus Engine soon.

Cepheus Engine has the benefit of being available for free, in files that can be modified. On the other hand MgT has the life events in it's careers, which I always enjoyed for creating a fully fleshed out character.

they are otherwise pretty similar to each other, although I guess the way CE makes characters gives slightly less skilled characters. Hmmmm...

Took a look at another Cepheus Engine game, Kosmic Rpg. One thing I love about all these, it’s easy to steal parts from different ones.

Kosmic right now has the closest to what I would make for character creation. It’s got 39 careers, which is probably more than I would make, but that’s okay because you only have to use the ones you like. But more importantly, each one has its own d66 events chart.

Magnificent.

Traveller

I may be weird, but I usually don’t worry variations from different ship design systems. As long as it’s legal in the system it was designed with, it’s good enough for me. I just chalk it up to deviations from different shipyards.

So I’ll use anything from Classic Traveller to T5 to Cepheus. In the end the only real difference is a few MCr here or there.

Traveller / Cepheus Campaign

The Grand Hunt continues. They captured “gazelles” on the frozen world of Foklaen.

Alpha team captured 3 gazelles, but Tokunbo fell in a crevice and broke their leg.

Beta only captured 2 gazelles, and fought off an attack of ice wolves.

Gamma captured 3 gazelles, only slightly inconvenienced by a snowstorm.

Delta captured 4 gazelles, but Savage Vole was injured in a flash flood.

Next up, Flower Hunt.