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#UnrealEngine5

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Pablo Garcia Garcia<p>A <a href="https://creators.social/tags/FanArt" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>FanArt</span></a> of the <a href="https://creators.social/tags/V8Interceptor" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>V8Interceptor</span></a> from the <a href="https://creators.social/tags/MadMax" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MadMax</span></a> <a href="https://creators.social/tags/Movies" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Movies</span></a> made as a practice with <a href="https://creators.social/tags/Maya" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Maya</span></a> <a href="https://creators.social/tags/Zbrush" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Zbrush</span></a> <a href="https://creators.social/tags/3DSMax" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3DSMax</span></a> <a href="https://creators.social/tags/SubstancePainter" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SubstancePainter</span></a> and <a href="https://creators.social/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine5</span></a> </p><p><a href="https://creators.social/tags/3D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3D</span></a> <a href="https://creators.social/tags/3Dart" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3Dart</span></a> <a href="https://creators.social/tags/Gameart" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gameart</span></a> <a href="https://creators.social/tags/Videogame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Videogame</span></a> <a href="https://creators.social/tags/HardSurfaceModeling" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>HardSurfaceModeling</span></a> <a href="https://creators.social/tags/Wasteland" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Wasteland</span></a> <a href="https://creators.social/tags/Car" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Car</span></a> <a href="https://creators.social/tags/Vehicle" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Vehicle</span></a> <a href="https://creators.social/tags/Challenge" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Challenge</span></a> <a href="https://creators.social/tags/PBRTextures" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PBRTextures</span></a> <a href="https://creators.social/tags/3Dartist" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3Dartist</span></a> <a href="https://creators.social/tags/3Dmodeller" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3Dmodeller</span></a> <a href="https://creators.social/tags/3Dmodelling" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3Dmodelling</span></a> <a href="https://creators.social/tags/RealtimeRendering" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RealtimeRendering</span></a> <a href="https://creators.social/tags/3DWorkflow" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3DWorkflow</span></a> <a href="https://creators.social/tags/CGArtist" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CGArtist</span></a> <a href="https://creators.social/tags/MadeWithSubstance" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MadeWithSubstance</span></a> <a href="https://creators.social/tags/MadeWithUnreal" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MadeWithUnreal</span></a> <a href="https://creators.social/tags/3DCommunity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3DCommunity</span></a> <a href="https://creators.social/tags/PostApocalypticArt" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PostApocalypticArt</span></a> <a href="https://creators.social/tags/VehicleDesign" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VehicleDesign</span></a> <a href="https://creators.social/tags/3DVehicle" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3DVehicle</span></a></p><p>full project at @Artstation<br><a href="https://bit.ly/4md0eRA" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="">bit.ly/4md0eRA</span><span class="invisible"></span></a></p>
Eduardo Medina 🇪🇸<p>Pues parece que he hallado una respuesta: no.</p><p>Parece que a <a href="https://mastodon.social/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine5</span></a> todavía le falta mucho para soportar <a href="https://mastodon.social/tags/Wayland" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Wayland</span></a> de forma nativa en condiciones.</p><p>En fin, me compraré <a href="https://mastodon.social/tags/CronosTheNewDawn" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CronosTheNewDawn</span></a> en <a href="https://mastodon.social/tags/GOG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GOG</span></a>, porque paso tres kilos de hacer lo que <a href="https://mastodon.social/tags/BlooberTeam" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>BlooberTeam</span></a> y sobre todo <a href="https://mastodon.social/tags/EpicGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>EpicGames</span></a> no hacen. <a href="https://forums.unrealengine.com/t/theres-a-way-to-run-or-build-ue-5-with-wayland-support/1744085/7" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">forums.unrealengine.com/t/ther</span><span class="invisible">es-a-way-to-run-or-build-ue-5-with-wayland-support/1744085/7</span></a></p><p><a href="https://mastodon.social/tags/Linux" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Linux</span></a> <a href="https://mastodon.social/tags/LinuxGaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>LinuxGaming</span></a> <a href="https://mastodon.social/tags/Proton" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Proton</span></a> <a href="https://mastodon.social/tags/CachyOS" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CachyOS</span></a></p>
Alien 👽 Max | 🇺🇦 gamedev<p>Pitch Shift, Delay and Speed Ratio to semitones. This is how it should be! I saw this example on YouTube on the Unreal Engine channel. And it opened my eyes again that sound design is cool, and MetaSound is incredibly cool! </p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine</span></a> <a href="https://mastodon.gamedev.place/tags/UE5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UE5</span></a> <a href="https://mastodon.gamedev.place/tags/metasound" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>metasound</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/sounddesign" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>sounddesign</span></a> <a href="https://mastodon.gamedev.place/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine5</span></a></p>
.:\dGh/:.<p>«Why everyone is using Unreal Engine 5?»</p><p>- Flexible licensing<br>- Great all-arounder<br>- Great for medium-sized teams<br>- Large workforce pool<br>- Cheaper than making your own</p><p>Proprietary tech is something only corpos with franchises can do:</p><p>- TakeTwo (RAGE Engine)<br>- Nintendo (Zelda, Mario, Smash Bros)<br>- Activision (IW Engine)<br>- EA (Frostbite)<br>- Ubisoft (Anvil, Snowdrop).</p><p><a href="https://mastodon.social/tags/Videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Videogames</span></a> <a href="https://mastodon.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gaming</span></a> <a href="https://mastodon.social/tags/Games" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Games</span></a> <a href="https://mastodon.social/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine</span></a> <a href="https://mastodon.social/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine5</span></a> <a href="https://mastodon.social/tags/UE5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UE5</span></a> <a href="https://mastodon.social/tags/Zelda" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Zelda</span></a> <a href="https://mastodon.social/tags/COD" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>COD</span></a> <a href="https://mastodon.social/tags/EAFC" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>EAFC</span></a> <a href="https://mastodon.social/tags/GTA" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GTA</span></a> <a href="https://mastodon.social/tags/GTAVI" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GTAVI</span></a> <a href="https://mastodon.social/tags/AssassinsCreed" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AssassinsCreed</span></a></p>
Kjartan<p>I'm putting together some images for my portfolio and I just like how atmospheric this one came out. </p><p>This is one of the monsters I made for Still Wakes the Deep called Muir. </p><p><a href="https://mastodon.gamedev.place/tags/b3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>b3d</span></a> <a href="https://mastodon.gamedev.place/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine5</span></a> <a href="https://mastodon.gamedev.place/tags/horror" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>horror</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a></p>
Mini Game Dev<p>Hey everyone! 👋<br>
I’ve been working on a set of Unreal plugins.</p><p>🎉 Today I’m releasing the runtime for SimpleInventory on GitHub 
👉 <a href="https://github.com/Ericdowney/SimpleInventory" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/Ericdowney/SimpleIn</span><span class="invisible">ventory</span></a></p><p>Here’s a preview of the editor tools I’m building for SimpleInventory, SimpleAttributes, and SimpleGameStats.
These editors will be part of the full version coming soon to the Unreal Marketplace.</p><p>If this looks useful for your projects, drop a like so I know there’s interest 😁<br><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/solodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>solodev</span></a> <a href="https://mastodon.gamedev.place/tags/unrealengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unrealengine</span></a> <a href="https://mastodon.gamedev.place/tags/unrealengine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unrealengine5</span></a></p>
Alien 👽 Max | 🇺🇦 gamedev<p>It's been a while since I've posted about material in Unreal Engine. Here's a tip for you </p><p><a href="https://mastodon.gamedev.place/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine</span></a> <a href="https://mastodon.gamedev.place/tags/UE5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UE5</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine5</span></a></p>
tsumidesho<p>⚔️ <a href="https://mastodon.online/tags/LordsoftheFallenII" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>LordsoftheFallenII</span></a> - brutalny soulslike w dark fantasy, powraca z dwoma rozbudowanymi światami i grafiką w <a href="https://mastodon.online/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine5</span></a>.</p><p><a href="https://cat5.pl/lords-of-the-fallen-ii-wieksze-odwazniejsze-i-bardziej-krwawe" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">cat5.pl/lords-of-the-fallen-ii</span><span class="invisible">-wieksze-odwazniejsze-i-bardziej-krwawe</span></a></p>
Eduardo Medina 🇪🇸<p>Si sale bueno y optimizado, cosa difícil por usar <a href="https://mastodon.social/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine5</span></a>, será una venta menos para <a href="https://mastodon.social/tags/Steam" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Steam</span></a>.</p><p>¡Viva <a href="https://mastodon.social/tags/GOG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GOG</span></a>! ¡Y gracias, <a href="https://mastodon.social/tags/BlooberTeam" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>BlooberTeam</span></a>! <a href="https://www.gog.com/en/game/cronos_the_new_dawn" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">gog.com/en/game/cronos_the_new</span><span class="invisible">_dawn</span></a></p><p><a href="https://mastodon.social/tags/Cronos" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Cronos</span></a> <a href="https://mastodon.social/tags/CronosTheNewDawn" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CronosTheNewDawn</span></a></p>
Eduardo Medina 🇪🇸<p>Hace dos años avisé de los peligros de <a href="https://mastodon.social/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine5</span></a> y por lo que veo he acertado más que fallado en mis pronósticos.</p><p>Prácticamente casi cada juego hecho con el motor de <a href="https://mastodon.social/tags/EpicGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>EpicGames</span></a> está siendo pospuesto para 2040 en mi caso. <a href="https://www.muycomputer.com/2023/08/18/unreal-engine-5-enterrar-escena-triple-a-videojuegos/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">muycomputer.com/2023/08/18/unr</span><span class="invisible">eal-engine-5-enterrar-escena-triple-a-videojuegos/</span></a></p><p><a href="https://mastodon.social/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine</span></a> <a href="https://mastodon.social/tags/videojuegos" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videojuegos</span></a></p>
Jeremiah Fieldhaven<p>I've just released Project Shinar v0.0.7 (Edgware Road) - an interim bugfix and minor feature update including fixes for some issues reported by <span class="h-card" translate="no"><a href="https://mastodon.gamedev.place/@psychicparrot42" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>psychicparrot42</span></a></span> - mostly so there's some update while I work away at the in-game level editor (which is kicking my arse)</p><p><a href="https://jeremiahfieldhaven.itch.io/project-shinar/devlog/1000141/v007-edgware-road-preview-builds-available" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">jeremiahfieldhaven.itch.io/pro</span><span class="invisible">ject-shinar/devlog/1000141/v007-edgware-road-preview-builds-available</span></a> </p><p><a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieDev</span></a> <a href="https://mastodon.gamedev.place/tags/IndieGame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieGame</span></a> <a href="https://mastodon.gamedev.place/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine5</span></a> <a href="https://mastodon.gamedev.place/tags/ScreenshotSaturday" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ScreenshotSaturday</span></a></p>
Eduardo Medina 🇪🇸<p>Parece que <a href="https://mastodon.social/tags/Borderlands4" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Borderlands4</span></a> irá a 30fps inestables en <a href="https://mastodon.social/tags/NintendoSwitch2" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NintendoSwitch2</span></a>.</p><p><a href="https://mastodon.social/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine5</span></a> se está mostrando como una de las mayores desgracias que se hayan visto nunca en el mundo del videojuego. Desde <a href="https://mastodon.social/tags/WindowsVista" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>WindowsVista</span></a> no había visto una tecnología que pusiera tanto empeño en expulsar a la mayoría social de un sector.</p><p><a href="https://mastodon.social/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine</span></a> <a href="https://mastodon.social/tags/EpicGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>EpicGames</span></a> <a href="https://mastodon.social/tags/Borderlands" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Borderlands</span></a> <a href="https://mastodon.social/tags/Nintendo" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Nintendo</span></a> <a href="https://mastodon.social/tags/NintendoSwitch" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NintendoSwitch</span></a> <a href="https://mastodon.social/tags/videojuegos" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videojuegos</span></a></p>
Blogfeedser<p>Fijn. Thuis de code van <a href="https://mastodon.nl/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine5</span></a> gedownload. Die heb je nodig om die uit te breiden met je eigen code. Ik hoefde na het downloaden alleen nog maar GenerateProjectFiles.bat uit te voeren, dacht ik. Blijkbaar bestaat er ook nog een setup.bat die als prerequisite dient voor GenerateProjectFiles.bat en nog eens 26GB wil downloaden. Mijn mobiele-internetabonnement is nog niet zover dat dat hier ook vanuit de kroeg zomaar kan. Hmmmm...🤔</p>
Felipe AlvesGame: Brickadia <br> Show <br> Christmas in 2023<br> Park <br> Year: 2023 <br> Photography: Brickadia, LLC <br> Photo <br> 3D <br> UE5 <br> Unreal Engine 5<br> Light <br> Night <br> Player <br> Characters<br> 4K <br> Bricks<br> LEGO <a href="https://pixelfed.social/discover/tags/Game?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#Game</a> <a href="https://pixelfed.social/discover/tags/Brickadia?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#Brickadia</a> <a href="https://pixelfed.social/discover/tags/Show?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#Show</a> <a href="https://pixelfed.social/discover/tags/Christmas?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#Christmas</a> <a href="https://pixelfed.social/discover/tags/Park?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#Park</a> <a href="https://pixelfed.social/discover/tags/Year2023?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#Year2023</a> <a href="https://pixelfed.social/discover/tags/Photography?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#Photography</a> <a href="https://pixelfed.social/discover/tags/Photo?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#Photo</a> <a href="https://pixelfed.social/discover/tags/3D?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#3D</a> <a href="https://pixelfed.social/discover/tags/UE5?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#UE5</a> <a href="https://pixelfed.social/discover/tags/unrealengine?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#unrealengine</a> <a href="https://pixelfed.social/discover/tags/unrealengine5?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#unrealengine5</a> <a href="https://pixelfed.social/discover/tags/bricks?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#bricks</a> <a href="https://pixelfed.social/discover/tags/brick?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#brick</a> <a href="https://pixelfed.social/discover/tags/lego?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#lego</a> <a href="https://pixelfed.social/discover/tags/brickgame?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#brickgame</a> <a href="https://pixelfed.social/discover/tags/LEGOGame?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#LEGOGame</a> <a href="https://pixelfed.social/discover/tags/Videogame?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#Videogame</a> <a href="https://pixelfed.social/discover/tags/Light?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#Light</a> <a href="https://pixelfed.social/discover/tags/Night?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#Night</a> <a href="https://pixelfed.social/discover/tags/Players?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#Players</a> <a href="https://pixelfed.social/discover/tags/Characters?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#Characters</a> <a href="https://pixelfed.social/discover/tags/Christmas2023?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#Christmas2023</a> <a href="https://pixelfed.social/discover/tags/4K?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#4K</a> <a href="https://pixelfed.social/discover/tags/BrickadiaLLC?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#BrickadiaLLC</a>
Eduardo Medina 🇪🇸<p>Un juego raro e interesante. Me atraen mucho más estás propuestas que el triple A de turno que basa toda su fuerza en el brilli-brilli aportado por <a href="https://mastodon.social/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine5</span></a>. <a href="https://www.youtube.com/watch?v=Apeesjntk3o" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/watch?v=Apeesjntk3o</span><span class="invisible"></span></a></p><p><a href="https://mastodon.social/tags/videojuegos" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videojuegos</span></a> <a href="https://mastodon.social/tags/Holstin" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Holstin</span></a> <a href="https://mastodon.social/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a></p>
Korruptor - Triple Eh?<p>It's Friday, and it's very nearly beer-o-clock, which means it must be time to do some shameless self-promotion! </p><p>Here's Gilby's World, 2 months in: </p><p><a href="https://youtu.be/G5NGsVow3dY" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">youtu.be/G5NGsVow3dY</span><span class="invisible"></span></a></p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine5</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/puzzlegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>puzzlegame</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a></p>
Eduardo Medina 🇪🇸<p>¿A alguien le sorprende esto viendo que el <a href="https://mastodon.social/tags/PcGaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PcGaming</span></a> se ha puesto fuera del alcance del bolsillo promedio si el usuario pretende jugar a títulos triple A o doble A tochos?</p><p>Cuando anuncio que no voy a comprar más gráficas dedicadas no es por nada, sino porque no estoy dispuesto a caer en el marketing de los fabricantes de hardware para jugar a <a href="https://mastodon.social/tags/videojuegos" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videojuegos</span></a> terriblemente optimizados. <a href="https://elchapuzasinformatico.com/2025/06/europa-jugadores-de-pc-disminuyen/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">elchapuzasinformatico.com/2025</span><span class="invisible">/06/europa-jugadores-de-pc-disminuyen/</span></a></p><p><a href="https://mastodon.social/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine</span></a> <a href="https://mastodon.social/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine5</span></a></p>
ComputerBase<p>Unreal Engine 5.6: Tech-Demo zeigt bis zu 50 Prozent höhere FPS im CPU-Limit <a href="https://www.computerbase.de/news/gaming/unreal-engine-5-6-tech-demo-zeigt-bis-zu-35-prozent-hoehere-fps-im-cpu-limit.93240/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">computerbase.de/news/gaming/un</span><span class="invisible">real-engine-5-6-tech-demo-zeigt-bis-zu-35-prozent-hoehere-fps-im-cpu-limit.93240/</span></a> <a href="https://mastodon.social/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine5</span></a></p>
Felipe AlvesGame: Brickadia Steam<br> Amusement Park <br> Year: 2024<br> Photography: DashAlves <br> 3D <br> 4K <br> Unreal Engine 5 <br> UE5 <br> Light <br> Brick<br> LEGO <br> Bricks <br> Park <br> Photo <br> <a href="https://pixelfed.social/discover/tags/Game?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#Game</a> <a href="https://pixelfed.social/discover/tags/Brickadia?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#Brickadia</a> <a href="https://pixelfed.social/discover/tags/Steam?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#Steam</a> <a href="https://pixelfed.social/discover/tags/BrickadiaDemo?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#BrickadiaDemo</a> <a href="https://pixelfed.social/discover/tags/AmusementPark?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#AmusementPark</a> <a href="https://pixelfed.social/discover/tags/Amusement?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#Amusement</a> <a href="https://pixelfed.social/discover/tags/Park?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#Park</a> <a href="https://pixelfed.social/discover/tags/Photography?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#Photography</a> <a href="https://pixelfed.social/discover/tags/Year?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#Year</a> <a href="https://pixelfed.social/discover/tags/Year2024?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#Year2024</a> <a href="https://pixelfed.social/discover/tags/Photo?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#Photo</a> <a href="https://pixelfed.social/discover/tags/3D?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#3D</a> <a href="https://pixelfed.social/discover/tags/4K?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#4K</a> <a href="https://pixelfed.social/discover/tags/UnrealEngine?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#UnrealEngine</a> <a href="https://pixelfed.social/discover/tags/UnrealEngine5?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#UnrealEngine5</a> <a href="https://pixelfed.social/discover/tags/UE5?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#UE5</a> <a href="https://pixelfed.social/discover/tags/Light?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#Light</a> <a href="https://pixelfed.social/discover/tags/Brick?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#Brick</a> <a href="https://pixelfed.social/discover/tags/LEGO?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#LEGO</a> <a href="https://pixelfed.social/discover/tags/Bricks?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#Bricks</a> <a href="https://pixelfed.social/discover/tags/brickgame?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#brickgame</a> <a href="https://pixelfed.social/discover/tags/SteamGame?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#SteamGame</a>
Jeremiah Fieldhaven<p>I've just uploaded new Windows and Linux builds of my game, and now I'm *fairly* sure all the current levels can be completed successfully. </p><p>There was one that I discovered was utterly impossible to complete, not because of bugs but because of level design - fixing that without the editor was 'fun' so I need to get that working next!</p><p><a href="https://jeremiahfieldhaven.itch.io/project-shinar/devlog/966973/v006-moorgate-preview-builds-available" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">jeremiahfieldhaven.itch.io/pro</span><span class="invisible">ject-shinar/devlog/966973/v006-moorgate-preview-builds-available</span></a> </p><p><a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/IndieGame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieGame</span></a> <a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieDev</span></a> <a href="https://mastodon.gamedev.place/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine5</span></a></p>