vortex class is more or less functional (still a tiny bit of a crash at duplication...), but it is possible to play with. the configuration is a bit more complex than usual, as it requires the 3 channels of the texture to control 3 forces in the vortex - video here: https://vimeo.com/311873280
#godotengine #gamedev #particles #dev #math #shader @polymorphcool
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