post-processing tests with : recording the 40 last frames into textures and mixing 2 3d scenes with effects (lines are showing the porcess flow)
@polymorphcool

@polymorphcool it is more bones targeting than IK, FK (forward kinematic) i think

working on an IK script in - first test +/- functional, still have issues with accumulation of transformations...

@polymorphcool

the structure of the mesh is super important in : some of the artefacts appearing when the mesh is inflated come from the fibers connecting the 2 sides of the tube
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@polymorphcool

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