visualisation of the interpolation to be done in the animation shader i'm building: depending on the speed and the orientation of the motion compared to the forward vector of the avatar, different animations must be interpolated. The color represent ID's.
Maybe it's not super clear without motion...

It's a weird time for operating systems. Correct me if I'm wrong on something, or missed something:
- Windows can run Android apps
- Windows can run Linux apps
- Linux can run Windows apps
- Linux can run Android apps
- Linux can run MacOS apps (CLI only)
- Android can run Linux
- MacOS can run Windows apps

4 will be very cool!
i just made an attempt to record 180 frames directly in the GPU and to play them back. Result: it runs at 60fps, smoothly
video: vimeo.com/576314956

An article about natively building SDF fractal noise by iteratively blending spheres as opposed to traditional noise displacement. By Inigo Quilez.
src: iquilezles.org/www/articles/fb
shadertoy: shadertoy.com/view/3dGSWR

Just watched Settlers (2021), i liked the slow rythm and the constant psychological tension between characters.
m.imdb.com/title/tt9373688/

Interesting #surveillance project by #DriesDepoorter using computer vision to tag politicians distracted by their mobile phones during parliament sessions.

driesdepoorter.be/theflemishsc

"Collectivize Facebook"
With over two billion users today, Facebook impacts our social, economic and political lives in an unprecedented way. In response, artist Jonas Staal and lawyer Jan Fermon initiated a collective action lawsuit to force legal recognition of Facebook as a public domain that should be under ownership and control of its users. <3
video: vimeo.com/416591065
url: jonasstaal.nl/projects/collect
#

RT @KilledByAPixel@twitter.com

Grow Around 🦠 dwitter.net/d/23234 #javascript #generative #tinycode #biology

for(c.width|=i=X=Y=0,w=t*30|0;i++<w;T[i]=X,R[i]=Y,x.lineTo(960+X*9,540+Y*9))for(X=T[i]||X,Y=R[i]||Y,j=0;j++<w;X+=s*A,Y+=s*B)A=X-T[j]||1,B=Y-R[j]||i,s=((i-j+w)%w)**2-1?(A*A+B*B<4)/9:-.4;x.fill()

🐦🔗: twitter.com/KilledByAPixel/sta

I can not make a functional OSX export with godot 3.3.2. A complete description of the issue here: godotengine.org/qa/108267/godo
My guess is that's a signature problem, but i can not find info in the documentation on how to sign a f*&#$@ng osx app.
Somebody, someone?
$$

i don't know what to think about this petition "Do not allow Jeff Bezos to return to Earth": change.org/p/the-proletariat-d
is it another "i shout out loud online but do nothing IRL"?

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