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#ios

96 posts70 participants4 posts today

A plea to #ios developers

If your app displays text and can be rotated - please rotate it from portrait to landscape, and back to portrait.

Is the text in the same place? High five.

Did the text somehow scroll 80% up the article?
Back to the drawing board.

Continued thread

and guess what?

  • your phone battery will last longer
  • apps will work quicker
  • your privacy will be less invaded

all because this app is blocking analytics/ad tracking etc.

I switched… after 17 years from iPhone (actually a mini) to Pixel8 with grapheneOS. After weeks and some trouble switched back to an iPhone 16pro. But, I can’t handle this 6” devices!!! Not the pixel8 nor the iPhone 16pro.
So I’m back to an iPhone mini 13. I got a brand new one.

WTF is going in with the people? Are their hands growing to a table tennis racket????

under homograph attacks they talk about all the features that are possible to fix it, but never "the default fonts of #chrome #firefox and OS are terrible"

your typography is bad if the letter one, capital i, and the lowercase letter l look the same by default.

I think it's fine to have a slab serif on the top and bottom of a capital I on a sans-serif, and it's fine to have a slab serif on the bottom of the number 1.

especially in the address bar

:neocat_phone:Welche App(s) würdet Ihr für #Misskey oder für #Sharkey auf #iOS empfehlen? 🍏
:blobhaj_hug_blahaj:​ Which app(s) would you recommend for Misskey or Sharkey on iOS? ​:crumb_dancing:​

Gerne auch noch kommentieren, warum ihre diese gerne nutzt bzw. für welche Anwendungszwecke Ihr die App besonders empfehlen würdet.
Feel free to comment on why you like using it or for which purposes you would particularly recommend the app.

Gerne teilen
🔄 #BoostOk
Please
#Boost

#Umfrage #Survey #Poll #Misskey #Sharkey #Aria #MissRirica #Kimis #Takesama #Miria #SoraSNS #AskFedi #Fediverse

Replied in thread

Found some issues with both iPadOS and tvOS, but nothing too horrible, so tomorrow let's start to tackle the show stoppers, then check visionOS and macOS. See you then!

🔜 Tomorrow’s stream: youtube.com/live/i_X7lnzm_ac
⏮️ Playlist so far: youtube.com/playlist?list=PLRx
📲 Download Jiiiii: apps.apple.com/app/apple-store

youtube.comBefore you continue to YouTube

Apple released Beta 9 of #iOS / #iPadOS / #macOS 26 which is supposed to be the last one before release (at least for iOS/iPadOS). I've seen quite a few reports that its new liquid glass is broken in more ways than is comfortable.

I understand that it's an ambitious redesign but I wonder if there was an ulterior motive to start in the first place.

#LiquidGlass introduces a rather complex rendering pipeline. It’s dynamic and uses a lot of complex shading and blending modes. It makes it practically impossible to recreate it in third-party UI toolkits.

Since (even before) #Aqua it was not too difficult to make a decent recreation of the OS UI in third-party toolkits if you could stitch together a bunch of bitmaps. In many cases it wasn't an exact recreation but it often was enough to blend in with the rest of the OS to a passable degree. Animations were probably slightly off and more subtle effects might’ve been missing but we had an acceptable level of replication so that at least in screenshots it looked fine to an average user.

#Java, #Qt, and even #web platforms (e.g. #Electron) had recreated OS UI and at least in principle had facilities to recreate it fully with enough effort.

This is not the case with Liquid Glass. As far as I can tell only Qt #QML might be capable to recreate it as it supports shaders for widget rendering. No other third-party UI toolkits (not Java, nor web, nor anything else really) provide facilities for such a complex rendering. In principle all of them can implement the effects but not within the widgets. In order to achieve even screenshot-passable fidelity you'd have to resort to rendering to a canvas.

If before apps using third-party UI toolkits lagged behind Apple now they might completely forego adopting the new visual language.

But this is an issue not only for third-party UI toolkits. It’s also an issue to many native apps. Specifically the ones that use custom widgets. Previous rendering models were relatively simple. So adapting widgets to blend in with OS was not too hard. It seems to me this time it might be much harder. You can't get away with swapping a few images/gradients any more. I wonder how long will it take for some apps to properly adopt Liquid Glass. Are we going to see a lot of apps partially in Liquid Glass (for the built-in widgets like regular buttons) and partially old-style custom widgets?

So far it looks like it’s going to be the worst design update for Apple. Liquid Glass is pretty broken on its own. That on the backdrop of the usual UI quality degradation in Apple products. And on top of that is third-party adoption of the new design language.

Mit #ios war #apple auch schon mal schlau und hat sich gemerkt, was man zuletzt wiedergegeben hatte je nach Verbindung. Also im Auto via BT den Podcast weitergespielt, auch wenn man unterwegs mal ein Video gesehen hat.

Alles vorbei. Alles kaputt. #onlyApple 🤦‍♂️