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#go

25 posts19 participants0 posts today

For the past couple of days I've been hard at work writing documentation in the attempt to decrease the friction for developers that try #GoActivityPub for their applications.

I am of a mind to pay some #Go developers in the near future to do a weekend's worth of programming into trying to use the library in projects, so we can iron out potential issues with the use of the library itself and the documentation.

Anyone interested?

[Nouvel article] Découvrez avec Alexandre Daubois comment #FrankenPHP rend possible la création d’extensions PHP en #Go, sans écrire une seule ligne de C, grâce à un générateur automatique ! Une avancée majeure pour l’écosystème que l'on vous invite à lire : les-tilleuls.coop/blog/des-ext

Les-Tilleuls.coopDes extensions PHP en Go avec FrankenPHP | Les-Tilleuls.coopDécouvrez, avec Alexandre Daubois, comment créer des extensions PHP avec le langage Go grâce à FrankenPHP.
Continued thread

Ich hatte so nen flitz (und einem Floh im Ohr) für eine kleine Webgalerie. (Wollte ich eh mal wieder haben)
Und hab mich dann auch gleich im #Hyperfokus verkrochen (nein, ich habe keinen (diagnostizieren) #autismus ... *hust*)
Und es lief entsprechend ...

Jetzt hab ich einen kleinen Web-Service in #go mit:

Lazy Load
Caching
pre-warming
Threads
Authentifizierung über LDAP
Mehrere Alben
Metrics Schnittstelle

E eis que desde ontem estou me batendo pra resolver um erro... Meu trecho problemático era:

_, exists := toRemove[p.Name]
if !exists {

Foi só renomear a variável que percebi o erro.

_, shouldsRemove := toRemove[p.Name]
if shouldsRemove {

Penso que o cerne da minha incompreensão foi que depois de tentar acessar um elemento no map, em geral, se verifica se ele não foi encontrado.

Benchmarking the shit out of dnsv2 and coredns. And on x86 nothing is faster and arm6 otoh....

syscall.Syscall6 is the main attribution, which is reading and writing the packets ...

dnsv2 has more buffer management abilities so that's good I guess