Feels good to have the systems in place so that adding a new feature like this is just a few lines of code #aquaplane #love2d #indiedev #gamedev #moses
Feels good to have the systems in place so that adding a new feature like this is just a few lines of code #aquaplane #love2d #indiedev #gamedev #moses
I'd stay away from these things if I were you! #aquaplane #shmup #love2d #gamedev #indiedev #screenshotsaturday #screenshotsunday
Just a quick first test of the iOS build—it runs like a dream on my old iPhone XS #aquaplane #gamedev #indiedev #love2d #ios
Spent yesterday afternoon fixing an issue with #aquaplane controls, somehow messed up a source control merge, decided to start again ...then realised I hadn't committed my changes for a while so had to do the work on that branch again. #gamedev #indiedev #love2d #sourcecontrol
Damn. This game has the vibes. #aquaplane #love2d #shmup #gamedev #indiedev
"How to make a splash"
#aquaplane #love2d #shmup #gamedev #indiedev
I mean. Look at this! And I’ve still got plans #aquaplane #love2d #indiedev #gamedev #shmup
Today #aquaplane weighs 1000 lines of code. It's neat cute code and I'm kinda sad to break the barrier. The shader is an extra 100 lines of code. I've not done any real optimisation so far. Also: check out the bullet power-ups in the video! #love2d #shader #gamedev #indiedev
Time to retire the ellipse, so we now have the eponymous Aquaplane! Also added a custom font. All measurements are screen-relative so things *should* scale well to different screen sizes without much effort. #aquaplane #love2d #screenshotsaturday
I think I’m in love with shaders. And multi-coloured bullets. And blimps. Blimps are cool. #aquaplane #love2d
The good old CGA palette is doing some real heavy lifting! #aquaplane #love2d
Umm... slight shader problem. Looks gorgeous though! #aquaplane #love2d
The overarching concept for my shmup game: everything is based on Water and its various states: liquid, ice, steam & the interplay with hot and cold bullets & the viscosity of water slowing versus air. feels good! #aquaplane
ROUND 3 Poll 10
Aquaplane (Quicksilva)
Invincible Island (Richard Shepherd Software)
Haunted Hedges (Micromega)
The Train Game (Microsphere)
1983 GAME OF THE YEAR
Top two games to go through to next round
#GameoftheYear1983 #ZXSpectrum #SinclairZXSpectrum #RetroGaming
ROUND 1 Poll 114
Aquaplane (Quicksilva)
Digger Dan (Ocean Software)
Cry Wolf! (Custom Cables International)
Bar Billiards (Meow Micros)
1983 GAME OF THE YEAR
Top two games to go through to next round
#GameoftheYear1983 #ZXSpectrum #SinclairZXSpectrum #RetroGaming