Clara L.<p>I'm giving the new Kingdom Come: Deliverance II a try and as a UI/UX designer I'm having a fit. It's awful. I'm raging.</p><p>Inconsistent capitalization. Inaccessible color contrast and font sizes. Poor discoverability. Densely packed information screens. Illegible iconography. Bad typography. Menus are overwhelming and there's so much cognitive overload. I can appreciate their attempts at progressive disclosure in the tutorial phase but the rest is just so inexcusably bad.</p><p>It's like they leaned too hard into Ye Olde Skeumorphism while simultaneously throwing the idea of familiar patterns right out the window. And who cares about information overload??</p><p><a href="https://beige.party/tags/uidesign" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>uidesign</span></a> <a href="https://beige.party/tags/badui" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>badui</span></a> <a href="https://beige.party/tags/gamedesign" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedesign</span></a> <a href="https://beige.party/tags/accessibility" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>accessibility</span></a> <a href="https://beige.party/tags/uxdesign" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>uxdesign</span></a></p>