Follow

I'm trying to write a thing about the back and forth history of control over hardware, software, and data, and I stumbled upon this:

The company that became AOL was originally founded as a pay-to-play game company using dialup on the Atari 2600. (They tried to do the same with music, but Warner Brothers was not interested. Ha!)

I honestly didn't know that assholery about software ownership went back that far, but I should have.

en.wikipedia.org/wiki/GameLine

· · Web · 2 · 2 · 2

@readsteven It sure takes a bold vision to even try and connect a 2600 with a modem.

I'm not saying it can't be done, but I don't think it's a wise choice.

@tsturm Membership included a $60 modem/cartridge combo. (1200 baud even! Pretty good for 1984!)

That, plus $15 a month + $1 per game got you ... a dozen plays? If you powered down the console you lost the game.

The service seems to have lasted less than a year.

@readsteven so it was basically the Sega Channel a decade early.

Sign in to participate in the conversation
Mastodon

The social network of the future: No ads, no corporate surveillance, ethical design, and decentralization! Own your data with Mastodon!