Good evening everyone!
I've been away for a while. I got a chance to work on visuals for Clams Casino. The result is eleven videos, one for each track of the new album. You can watch the whole thing on YouTube:
Visuals are based on models and point clouds calculated through photogrammetry. We were planning to record our own footage with a drone, but it crashed and got lost, so instead I used either stock footage or recorded some videos on a beach with my phone. Source videos were processed with Meshroom, which is a really nice open source software for photogrammetry. You can customize the pipeline through a node-based interface and access intermediary results, which provided a lot of flexibility.
I loaded the models and point clouds into a custom software based on Processing, where I created all the effects, camera paths, animations, and cuts, and rendered the frames. These went to an editor for coloring and video export.
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