While I've been slowly disassembling Zelda: Link’s Awakening for a few years now, a team is disassembling THE ENTIRE MARIO 64 ROM 😮
And they have quite good results: most of Super Mario 64 code and data is labelled and very readable .
It seems part of the people behind the Pokémon Red/Blue disassembly are working on this disassembly. That's a nice piece of work.
They probably managed to assemble a team to do all this work because so many people are speedrunning and hacking SM64 in various ways.
So all speedrunners, hackers, people implementing SM Galaxy mechanics in Mario 64 and folks working on Multiplayer-SM64 are all trying to understand the same code base.
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