Here's a fully explained beginner YouTube tutorial for making this grass planet with Geometry Nodes (Blender 2.93). Click the link and enjoy!

One crappily working method with shrinkwrapped and animated geometry nodes plane.

Still the original shrinkwrap constraint for each dude method worked much better. No appearing/disappearing dudes that rotate randomly in that way.

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Is it possible to have points to follow the surface in Blender Geometry Nodes like so?

I'm playing with Geometry Nodes (Blender 2.93 Beta)

Does anybody know how to make each shroom behave like the one on the right? But keep the time they are born, of course.

Now they're too fast in the beginning and too slow at the end.


I was too quick to submit my boring shaped donut to 's challenge - this would've been better, too late now, you can only submit one.

Though not sure if this would've been accepted...
There's no hole :P

Btw, just released a new course :)

It's available now!

"Create Stylized 3D Art in Blender" course!

Here's a glimpse of my main contribution to it :)

Something is coming soon from me and !

Didn't this used to be possible, the 'carve' boolean thing, can't remember. How can one achieve this nowadays?

Yes, the mini-course from is fantastic and concise! If it was longer, I might not have had the energy to tackle it. This is the best way to learn a new tool like Hardops surely.

(Too bad my own design failed miserably :D Design is hard :P)

Did you know you can make a simple Slideshow that you can control with SPACE with Eevee and a short Python snippet?

You can also put Blender view to absolute distraction-free fullscreen with CTRL+ALT+SPACE (Thanks, :)

CC-0 .blend here:

Hey people, how can I hide the main menu bar and the little N- and T-panel arrows when in fullscreen mode?

Made a rightclickselect-entry out of this:

Would love to make some nice fullscreen slideshows with Eevee.


Got to play with's Blender 2.93 Alpha Geometry Nodes setup for windy grass that gets stomped down after you roll over it. No simulations, only Geometry Nodes and baked Dynamic Paint (if I understood correctly).

Awesome stuff!

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