Here's what my lighting setup looks like:
Made a tutorial about Sony A7iii footage color correcting and grading with LUTs for OBS streaming purposes. Quick and easy. Used the free Davinci Resolve.
Watch the whole thing here (in 4K :)):
Quick DOTT tribute
GeometryNodes used for placements and scale, but sadly it doesn't seem to support shapekey-offset, so once again -> make instances real, single-user and commotion add-on
Made some geometry nodes testing with the help of @Sanctus_Art@twitter.com 's lego tutorial..
Not my quote, but I like it anonymous.
Started with particles and all kinds of experiments, but eventually trusty old Cell Fracture and Commotion Add-ons saved the day. The animation is so much better when you hand-keyframe stuff.
There's some enjoyment in perfectly cut grass :P
Get a piercing or two... :)
Geometry Nodes > convert to reals > make single users > offset shapekey animations with Commotion Add-on
Geometry Nodes testing
Animator, Illustrator and 3D modeler. Likes open-source stuff like Blender, Linux, Gimp & Krita. And Demoscene. Support me on Patreon: patreon.com/manujarvinen
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