just finished a gdscript that generates "flat" noises based on prime numbers.
By flat i mean that all values are appearing once in the texture when using float, or an even number of times when using 8bit.
The script is not perfect, due to the lack of long & double in gdscript...
#godotengine #gamedev #noise #random #math #distribution
woups, i forgot to push the last commits on pozzo...
After persevering through some 100 "e-mail compatibility" issues the new 1.20 release series is rolling ... with support for html-mail, mailing lists and alias-forwarded e-mails ... https://delta.chat/en/2021-05-05-email-compat -- maybe try using Delta as your e-mail app and let us know how it goes?
On the illusion of 'net-zero' technologies, how we got there and what is next.
'It should now be getting clear where the journey is heading. As the mirage of each magical technical solution disappears, another equally unworkable alternative pops up to take its place. The next is already on the horizon – and it’s even more ghastly. Once we realise net zero will not happen in time or even at all, geoengineering – the deliberate and large scale intervention in the Earth’s climate system – will probably be invoked as the solution to limit temperature increases.'
The social network of the future: No ads, no corporate surveillance, ethical design, and decentralization! Own your data with Mastodon!