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behaviour editor on its way!
@crickxson ce dont je te parlais l'autre jour: l'organisation de panneaux de contrôle, un gros kif :)

in module, i'd like to be able to define the way agents reacts. To do so, i defined a test/action chain (a behaviour)
the test editor is almost done, i think that previewing the actual code executed is useful for developers :)

:oh_no_bubble: i’ve only just learned about the asterism glyph! A small group of asterisks, used for minor breaks (so more or less decorative, a bit like the aldus leaf❦)

*** ↠ ⁂

decodeunicode.org/en/u+02042

#typography

is just marvellous: to develop the boid's behaviour, i have to design a new panel with a custom creation logic (using a tree is overkill). To preview and organise the , i just opened a new scene, built a mockup and place it above the editor. And voilà! Compared to QTdesigner and other UI tools, it fast and super simple to style.

@polymorphcool

Majority of the European Parliament welcomes the Commission's intention to oblige e-mail, messaging and chat providers to search all private messages for allegedly illegal material and report to the police (#chatcontrol) by 580:76:37.

APPEL À LANCER L'ALERTE, SVP !

Vous travaillez dans une entreprise qui développe des outils de surveillance ? Dans un ministère ou une collectivité qui prend des décisions sur l'utilisation de technologies de surveillance ? Lancez l'alerte !

a good-level nightmare in module: make several particle system interact together
lots to be done till the end of this month, but i'm happy that performances are not so bad
vimeo.com/524000091

@polymorphcool

I’ve been posting short dev logs after each session while working on mossfieldorigins.com with luxeengine.com - if you’re interested in how I work and how I work in luxe making a game...

Today I implemented all the buildings and upgrades in the current tech tree as a first pass.

See how the buildings work, how the tech tree looks and what luxury food means in space right here >>

ruby0x1.itch.io/mossfield-orig

#theWorkshop

someone on twitter is making awesome mockups of a BLAME! dungeon crawler

nitter.cc/gumustdo

graphical ID proposal for UBVA, united belgian visual artists, a collective currently emerging in
any critic is welcome!
no website to point to yet...

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