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the structure of the mesh is super important in : some of the artefacts appearing when the mesh is inflated come from the fibers connecting the 2 sides of the tube


why a precise normal management is important for performances & rendering: on the left, one normal per vertex, on the right, just by setting several egdes as "sharp" in , the flat faces looks flat :)
the two models have the same number of vertices

generation & management of normals in a mesh is really not a piece of cake: depending on smooth or flat edges, you need one normal for all faces, or several - it took me a while to have the code ready for this...

documentaire : se préparer au voyage sur mars, propulsion, micro-gravité, confinement, psychologie & physiologie

after several days of struggle with cache, binary files and godot resources management, it is now possible to import custom models from to , enabling (at last) all the features of the code:


i think has the best solution for slow servers: !
just so happy to use this protocol more often, for legal stuff!

La ville : lieu du vivre ensemble, de l'organisation sociale et de la production de normes, elle occupe une place souvent essentielle dans l'écriture des auteur.e.s de science-fiction. Un moyen de donner la "température" en matière de libertés et de lien aux autres.

Et aujourd'hui, où en sommes-nous ?

Nous vous proposons le décryptage de Félix Tréguer, membre de @LaQuadrature, sur les safe cities - ces villes du tout sécuritaire - et les moyens de leur résister ...

same data serialised in binary and in : 66.5kb vs 128kb (more then double!) + huge cost of encoding and decoding -> data in binary is ready to be loaded in memory, it must be converted from string to numbers in json... i understand now why group choosed binary for its format!

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