does anyone ever succeed to make a rigid body and a cloth collide in ? glowing spheres have just "collision" enabled
the documentation online is quite poor about this topic

starting graphical research for a "legged"ship, hovering on 4 legs (exploration and leisure ship)

research in blender on how to animate hydraulic pistons on a structure using inverse kinematic - the tech way to say: "look at my robot!"

small script to prepare the wonderfull addon for 2.8
run that, and the addon will be ready to use (pre-alpha stage, do not excpect 100% stability!)

very nice piece of software: Instant Meshes, an automated tool based on quad orientation, visualised as strokes all over the mesh. By editing them, you can efficiently controls the flow of geometry of the surface.
And it is released under BSD license. Tested and approved. A big <3

material applied on blendswap scan, a bit of scultping, a bit of uv unwrapping, and... done

woaw! 30 minutes, a free texture from and blam: cool rock material with displacement modifier!

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