boids now have a bit more variation in their behaviour: when they step on the big white plane, they redirect to towards the goal, hang or climb on it, and go back to being just boids - this is done by temporarily converting boids into classical mesh and put them back once done
The small flickering at the end must be fixed...


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@frankiezafe @polymorphcool nice !
(remind me somehow of an inverted version of some shots of "We're in this together" videoclip from NIN .... )

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