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vimeo.com/592319837
Quick demo of the integration of in : the player is fully multi-threaded (even the texture upload in gpu), meaning that reading the video has nearly no impact on the framerate of the game.
I've published a build including the player here: polymorphcool.itch.io/pozzo
I've tested it on windows and linux, it runs smoothly. Post issues here gitlab.com/polymorphcool/godot or here gitlab.com/polymorphcool/pozzo if it's not working :)

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