working on an IK script in #godotengine - first test +/- functional, still have issues with accumulation of transformations...#gamedev #3d #avatar #matrix@polymorphcool
@polymorphcool it is more bones targeting than IK, FK (forward kinematic) i think
@frankiezafe @polymorphcool cool
@doradoro @polymorphcool if you want to test, project is here: https://gitlab.com/polymorphcool/lavatar - enjoy :)
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