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for those who would like to understand a bit more how to compute your rotation matrices manually, there is a small project here, with a vertex shader &
gitlab.com/frankiezafe/matrix_
/
@polymorphcool

@frankiezafe Where is my animated gif showing the rotation at work 😜

@polymorphcool ok, ok, i'm not good with that - do you have a ffmpeg script to automatise this kind of stuff? - i guess i have to drop a lot of frames...

@frankiezafe I don't. But I can search for one. And yes, probably dropping frames might be a good start.

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