I posted an update on my work with the Homemaker Blender add-on. It's an interactive pointy-clicky tool for designing buildings (the main Homemaker tool is 100% command-line automation, this hasn't changed)
Hey maker people! It's clear now that I'm never going to get around to prototyping this idea for a cheap heat recovery unit. If it works, you can ventilate your building without spending more on heating.
Idea for a ventilation fan with a *cheap* heat exchanger made from kitchen foil, foam rubber, wood, and lots of glue
This is a proof of concept Blender add-on that mashes the Molior IFC generator from the Homemaker project, Blenderbim, and some clever non-manifold geometry ideas borrowed from Topologic.
Wherein I stumble through a description of how Homemaker uses Christopher Alexander's Pattern Language to evolve buildings: https://youtu.be/E7yHDorTw3I
The purpose of this is to get a 'taper' transform that actually works.
The homography transform preserves straight lines and planes, whereas the normal taper transform just makes a horrible mess of 3D objects
Sketchbooks of Villard de Honnecourt, mind blown
I feel that when I put a thing on Twitter, I should put it here too #Homemaker:
Thanks to lots of help, this is now pretty much what I hoped it would be: A big list of patterns from A Pattern Language that can be easily shortened to a small list, it is a single portable file, and prints very nicely.
Unfortunately this Pattern Language companion is really ugly (see picture).
This can be fixed. But what really needs is a little bit of scripting to make it really useful. 4/
Pattern Languages Homemaker Evolutionary Design https://bitbucket.org/brunopostle/urb/wiki/Home
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