This is why I've stopped backing video game Kickstarters and "early access" on Steam... "Estimated delivery: Jan 2016." It's now Jul 2019 and I'm still getting updates that, while what they've made is impressive, it's clear they've probably got more than a year left to go. I don't want a game released before it's ready, but this watching updates for years has been grueling. And the last, though good, didn't live up to expectations created through years of weekly developer updates.
I dislike this "quick survey" trend of "How likely are you to recommend?" then "Please tell us the reason for your score." I mean, just because I feel an 8 for your business doesn't mean I want to dig into and articulate *why* I feel that way. That's just lazy survey design and is asking too much of customers who see survey requests practically every day.
Diffie-Hellman parameter generation be like, "Yo, dawg, you wanted to work on something else the rest of the day, right?" #techHumor
This is an an interesting shift in culture... when I grew up, you put on a record and everybody in the house listened to the same music, whether the kids liked it or not. It's not like you put on bulky headphones with a really long cord to do chores around the house. So we absorbed our parents' music.
Today, we've all got our little bluetooth headsets and music on our phones, so music is becoming a private experience. Our kids don't absorb our music unless we intentionally share it.
(Not that I can eat most of what's in a traditional vending machine anyway. And I'm not even in the office all week. But Nathan Pyle's Strange Planet made me think of it.)